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	<title>歌特中国 &#187; #C编程</title>
	<atom:link href="http://www.cngothic.com/category/c/feed" rel="self" type="application/rss+xml" />
	<link>http://www.cngothic.com</link>
	<description>歌特金属,配置iis+php+mysq,关注学习(Sql,Net,Web2.0,Javacript,Seo,Cms)</description>
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		<title>C#编程:创建扑克牌对象实例-用两个for循环</title>
		<link>http://www.cngothic.com/20081020/c-two-for.html</link>
		<comments>http://www.cngothic.com/20081020/c-two-for.html#comments</comments>
		<pubDate>Mon, 20 Oct 2008 13:36:49 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[for循环]]></category>
		<category><![CDATA[扑克牌]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=249</guid>
		<description><![CDATA[C#编程:创建扑克牌对象实例-用两个for循环
下面说到用循环来创建扑克牌对象并存储于字段.用到了两个for循环.除了大小五共52张牌.
分:红黑花块,A-K
下面看代码示例思想不错.
for (int suitVal = 0; sui... ]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>C#编程:异常抛出处理．throw(),try,catch语句</title>
		<link>http://www.cngothic.com/20081005/c-throw-try-catch.html</link>
		<comments>http://www.cngothic.com/20081005/c-throw-try-catch.html#comments</comments>
		<pubDate>Sun, 05 Oct 2008 12:20:26 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[catch]]></category>
		<category><![CDATA[throw]]></category>
		<category><![CDATA[try]]></category>
		<category><![CDATA[异常]]></category>
		<category><![CDATA[抛出]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=216</guid>
		<description><![CDATA[#编程:异常抛出处理．throw(),try,catch语句
在程序处理时遇到错误．可以采用抛出异常．来让catch语句处理．这三者的关联如何来表达尼．
如C#编程:定义类成员-定义属性 这篇文章中说到的;
throw ne... ]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>C#编程:定义类成员-定义属性</title>
		<link>http://www.cngothic.com/20081005/c-class-get-set.html</link>
		<comments>http://www.cngothic.com/20081005/c-class-get-set.html#comments</comments>
		<pubDate>Sun, 05 Oct 2008 12:04:21 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[catch]]></category>
		<category><![CDATA[throw]]></category>
		<category><![CDATA[try]]></category>
		<category><![CDATA[定义类]]></category>
		<category><![CDATA[属性]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=214</guid>
		<description><![CDATA[
类属性的定义与定义字段有些相似之处．但结构代码要多出不少．属性一般与一个私有字段相关联，以控制对这个字段的访问，此时get块可以直接返回该字段的值．
看代码示例：
class MyBase
&#16... ]]></description>
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		<item>
		<title>C#编程:定义类成员-定义方法</title>
		<link>http://www.cngothic.com/20081005/c-class-virtual-abstract-override-extern.html</link>
		<comments>http://www.cngothic.com/20081005/c-class-virtual-abstract-override-extern.html#comments</comments>
		<pubDate>Sun, 05 Oct 2008 08:47:40 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[extern]]></category>
		<category><![CDATA[override]]></category>
		<category><![CDATA[virtual]]></category>
		<category><![CDATA[定义方法]]></category>
		<category><![CDATA[定义类]]></category>
		<category><![CDATA[继承]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=211</guid>
		<description><![CDATA[C#编程:定义类成员-定义方法
接着总结定义类成员-定义方法.定义方法通常有四个关键字．来决定方法的使用区域．
关键字：virtual, abstract:, override, extern, static
1.virtual:方法可以重写
2.abstract:只... ]]></description>
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		<item>
		<title>C#编程:定义类成员-定义字段</title>
		<link>http://www.cngothic.com/20081003/c-class-public-private-internal-protected.html</link>
		<comments>http://www.cngothic.com/20081003/c-class-public-private-internal-protected.html#comments</comments>
		<pubDate>Fri, 03 Oct 2008 13:18:10 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[internal]]></category>
		<category><![CDATA[private]]></category>
		<category><![CDATA[protected]]></category>
		<category><![CDATA[public]]></category>
		<category><![CDATA[readonly]]></category>
		<category><![CDATA[static]]></category>
		<category><![CDATA[字段]]></category>
		<category><![CDATA[类成员]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=207</guid>
		<description><![CDATA[C#编程:定义类成员-定义字段
在类定义中也提供了类成员的定义．此篇说下定义类字段．定义类字段时要用到关键字．
分别为：public, private, internal, protected, static, readonly
Public　:　成员可以由任... ]]></description>
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		<item>
		<title>C#编程:使用ref,out关键词定义返回值函数</title>
		<link>http://www.cngothic.com/20080927/c-ref-out.html</link>
		<comments>http://www.cngothic.com/20080927/c-ref-out.html#comments</comments>
		<pubDate>Sat, 27 Sep 2008 13:40:48 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[out]]></category>
		<category><![CDATA[ref]]></category>
		<category><![CDATA[函数]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=205</guid>
		<description><![CDATA[C#编程:使用ref,out关键词定义返回值函数
继上一篇C#编程:使用params关键词定义返回值函数接着说自定义函数的后两种方法．
举例子来说明下用ref关键词来定义函数即引用参数和值参数：
static int... ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C#编程:类定义中可以使用的访问修饰符</title>
		<link>http://www.cngothic.com/20080922/c-public-internal-abstract-sealed.html</link>
		<comments>http://www.cngothic.com/20080922/c-public-internal-abstract-sealed.html#comments</comments>
		<pubDate>Mon, 22 Sep 2008 15:03:52 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[internal]]></category>
		<category><![CDATA[public]]></category>
		<category><![CDATA[sealed]]></category>
		<category><![CDATA[修饰符]]></category>
		<category><![CDATA[类定义]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=198</guid>
		<description><![CDATA[C#编程:类定义中可以使用的访问修饰符
无　或　internal:类只能在当前项目中访问
public:类可以在任何地方访问
abstract 或　internal abstract:类只能在当前项目中访问，不能实例化，只能继承
public ab... ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C#编程:Windows应用程序中的OOP</title>
		<link>http://www.cngothic.com/20080922/c-windows-oop.html</link>
		<comments>http://www.cngothic.com/20080922/c-windows-oop.html#comments</comments>
		<pubDate>Mon, 22 Sep 2008 14:48:46 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[EventHandler()]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[应用程序]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=196</guid>
		<description><![CDATA[C#编程:Windows应用程序中的OOP
下面一个简单的例子：
((Button)sender).Text　的意思
Sender就是发生事件的对象
(Button)Sender就是将这个对象强制转换成Button类型
((Button)sender).Text = &#8220;Clicked!&#8221;;前面... ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C#编程:使用params关键词定义返回值函数</title>
		<link>http://www.cngothic.com/20080910/c-static-params.html</link>
		<comments>http://www.cngothic.com/20080910/c-static-params.html#comments</comments>
		<pubDate>Wed, 10 Sep 2008 13:20:39 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[params]]></category>
		<category><![CDATA[static]]></category>
		<category><![CDATA[关键词]]></category>
		<category><![CDATA[返回值函数]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=187</guid>
		<description><![CDATA[C#编程:使用params关键词定义返回值函数
定义带返回值的函数通常有四种样式,此篇说前两种.定义一个函数的代码样式static int MaxValue(int[] numArry)或static int MaxValue(params int[] numArry).这串的区别在于p... ]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>C#编程:定义和使用函数static void Write()-求数组中最大值</title>
		<link>http://www.cngothic.com/20080908/c-static-void-write.html</link>
		<comments>http://www.cngothic.com/20080908/c-static-void-write.html#comments</comments>
		<pubDate>Mon, 08 Sep 2008 13:49:45 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[static]]></category>
		<category><![CDATA[static void]]></category>
		<category><![CDATA[使用函数]]></category>
		<category><![CDATA[定义函数]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=185</guid>
		<description><![CDATA[C#编程:定义和使用函数static void Write()
C#编程定义函数有两种1：无返回值的函数（static void 函数名()）void指没有返回值．２有返回值的函数(static int/string/double&#8230;.. 函数名()）)．
看代码示例：... ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C#编程:枚举(enum)与结构(struct)的定义和使用方法</title>
		<link>http://www.cngothic.com/20080907/c-enum-struct.html</link>
		<comments>http://www.cngothic.com/20080907/c-enum-struct.html#comments</comments>
		<pubDate>Sun, 07 Sep 2008 06:34:59 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[enum]]></category>
		<category><![CDATA[struct]]></category>
		<category><![CDATA[枚举]]></category>
		<category><![CDATA[结构]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=181</guid>
		<description><![CDATA[C#编程:枚举(enum)与结构(struct)的定义和使用方法
枚举是种数据类型，包含多个固定的值．在利用一组常量时可以使用枚举类型．
结构好比一个模板．在此模板中声明变量．以后使用此模板中的... ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C#编程:数组的声明方式与循环输出数组</title>
		<link>http://www.cngothic.com/20080518/c-string1.html</link>
		<comments>http://www.cngothic.com/20080518/c-string1.html#comments</comments>
		<pubDate>Sun, 18 May 2008 14:20:28 +0000</pubDate>
		<dc:creator>cngothic</dc:creator>
				<category><![CDATA[#C编程]]></category>
		<category><![CDATA[C#编程]]></category>
		<category><![CDATA[循环输出]]></category>
		<category><![CDATA[数组]]></category>

		<guid isPermaLink="false">http://www.cngothic.com/?p=135</guid>
		<description><![CDATA[#C编程:数组的声明方式与循环输出数组
数组的利用算是比较头疼的事。在此Cngothic说下数组的声明方式。二维数组多维数组。数组数据的输出。
1：数组声明。注意C#编程中区别大小写。
//声明1... ]]></description>
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